Tutorial: Creating tileable textures using simulation
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AndrewAlexArt
For those who have always wanted to try creating materials from Rigidbody simulations.
This tutorial will help you to create complex materials using your own 3d models or Megascan assets.
Inside you will find two versions of PDF document in English and Russian.
This product is offered for free. You can download additional files, including baked 2K textures, .sbs file and ready-to-use scene for rendering in Marmoset, to practice and support me
Your support will help create more quality content.
Like on Artstation: https://www.artstation.com/artwork/BXg6G6
Thank you for your attention! I hope you'll enjoy this tutorial as much as I enjoyed creating it for you.
Regards,
Andrew
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